How to migrate to “Enhanced Input Actions” in Unreal Engine 5.2 C++ for beginners
6 min readJul 1, 2023
While following a beginner’s course in C++ and Unreal Engine, I got stuck on how to implement the input system. In the course, they advised us to use Axis and Inputs Mappings (AIM). But it seems this way of doing will soon be deprecated and replaced by Enhanced Input Actions (EIA).